Action!/Character

Character points
Characters are built on 48 points, divided into 3 parts. Any type of point may be exchanged for another at a rate of 2:1. Any type of points may be used to buy Perks and Flaws at normal cost.
 * 16 Attribute points
 * 16 Skill points
 * 16 Schtick points

Character Attributes
All attributes start at 5. Sometimes Soul attributes start at 0. Ask your DM.

Attribute Points
1 Attribute points buy +1 in an Attribute (up to the Attribute maximum, normally 10 before modifiers).

Skill Points
1 Skill point buys 10 in a Skill. The first point in a Skill also provides 1 Proficiency. 1 Skill points buy 1 Proficiency or +1 in a Skill above 10.

Schtick Points
Varies. Most often 2 Schtick points buy 1 Schtick.

All points
Any points may be used to buy Perks and Flaws.

Character Classes
There are a number of (often campaign-specific) Classes that change some aspects of a character.

Skill Max
You may not have more than the square root (total points) +7 in a Skill. This is called the SkillMax. The following table shows the experience needed to reach, or the character points received at, a certain SkillMax.